AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games on Android in Brazil: Q1 2022 Performance
Explore the Q1 2022 performance of the top 5 hidden objects games on Android in Brazil, including insights on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 hidden objects games on the Android platform in Brazil saw varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the performance of these popular games, based on data from Sensor Tower.
Find the Alien by MOONEE PUBLISHING LTD experienced significant weekly downloads, starting at approximately 200K at the beginning of January and peaking at around 282K in late February. The game's weekly active users followed a similar upward trend, starting at about 253K and peaking at around 466K by the end of February. However, there was no reported revenue for this game during the quarter.
Criminal Case from Pretty Simple saw a steady increase in weekly revenue, peaking at approximately $260 in the final week of February. Weekly downloads remained robust, ranging from 19K to 32K, with a peak in late February. The game’s active users also showed a consistent increase, starting at around 120K and reaching a peak of approximately 163K at the end of February.
Case Hunter: Brain funny Cases by Focus apps had a moderate performance with weekly revenue peaking at around $64 in late December. Weekly downloads started strong at 58K but declined to about 16K by the end of March. The game's weekly active users also showed a downward trend, starting at 103K and dropping to around 37K by the end of the quarter.
Differences - Find Difference from Guru Puzzle Game had minimal revenue, peaking at $8 in late February. Weekly downloads fluctuated, starting at 50K and experiencing a drop to 10K in early March before recovering to around 13K by the end of the quarter. The active users mirrored this trend, starting at 152K and dropping to around 53K by mid-March before slightly recovering to 65K by the end of March.
Find the Difference 1000+ by Gamma Play had a modest revenue peak of $8 in late January. Weekly downloads were steady, ranging from 21K to 26K, with a slight dip in early March. The game's weekly active users showed stability, starting at 98K and maintaining around 96K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.